Area: Key Technologies

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Development of new recycled materials from waste of multilayer pet containers for footwear, toy and construction applications – RECImPET

29.1 million tonnes of plastic waste is being generated within Europe on an annual basis, 17.8 million tonnes of which pertain to packaging. Within the latter, still over 7 million tonnes are incinerated while 3.3 million tonnes are disposed of in landfill sites, thus having an impact on the environment and the sustainability of the planet.

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Functional biomaterials as a sustainable alternative to consumer products in the Valencian Community: toy, packaging, and household sectors – BioFcase

Functional biomaterials as a sustainable alternative to consumer products in the Valencian Community: toy, packaging, and household sectors – BioFcase       Human carbon emissions from burning fossil fuels have increased by between 33% & 130% over the last decades compared to the past 800,000 years. Even if European standards require manufacturers to implement [...]

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Advanced production of biodiesel from animal waste using supercritical technology – LIFE Superbiodiesel

In Europe more than 17 million tons of animal by-products (SANDACH) are processed, which produces 2.85 million tons of animal fat. Part of this animal fat processed in Europe is just disposed of in rubbish tips or it is incinerated.

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New EDM electrodes manufactured with electrically conductive materials by Additive Manufacturing – EDM Additive

Reduce lead times and costs in the manufacturing of electrodes can highly contribute to improve the SMEs competitiveness. Moreover, additive technologies allow the manufacturing of more complex electrodes that can boost the manufacturing of more creative moulds and designs.

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M-GAME PROJECT: MOOCs for Mobile Game Development Program 82018-1-TR01-KA202-059731

  M-GAME PROJECT: MOOCs for Mobile Game Development Program 82018-1-TR01-KA202-059731         m-Game will have 15 MOOCs to nurture “mobile game development” behaviors as habits among trainees and bring those competences into everyday life. Game module will deliver new learning outcomes for trainees through continuing non-formal and informal education applicable job setting. MOOCs [...]

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Financed
inyección

Real-time optimisation and monitoring of an Injection Workshop

The aim of the project is to develop an Industry 4.0 demonstrator in a die tooling workshop, its warehouse and its injection process. VICEDO MARTI S.L. is collaborating in this activity and is providing the premises in which the demonstrator pilot will be carried out.

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Financed

Development of formulation to reduce the effect of PAHs in the raw materials of child products.

Polycyclic aromatics hydrocarbons (PAH) are composed by the incomplete combustion and the pyrolysis of the organic material. Both natural sources (forest fires, volcanic eruption, etc.), and anthropogenic sources (vehicle emissions, catalytic oil cracking, industrial combustions of fossil fuels, etc.) contribute to the release of PAH in the environment. [...]

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Financed

LUMÍNICA: Development of a 3D projection system for large format audiovisual environments.

This project has developed the latest generation visualisation system that will enable 3D projection in large format environments, taking advantage of existing projection infrastructure. In addition, it has adapted and integrated individual and group interaction technologies that will enable improvement not only of content visualisation but also interaction in various spheres. [...]

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Technology Cooperation Platform for the application of innovative technologies in childhood – PLAITEC III

This project aims to publicise and promote the collaborative work of the Work Groups and other members of the Technology Platform for innovation in Childhood so that the ongoing activities can have continuity and new and better results are obtained. [...]

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