Area: Key Technologies

Improvement of the sustainable toy packaging design process based on consumer perception, regulations, and the application of Blockchain technology through the digital passport – ECOTOYPACK
The ECO TOY PACK project aims to enhance the development process of sustainable packaging in the toy industry of the Comunitat Valenciana
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Alternative surface treatments on plastic parts for the improvement of coatings and functionalization – SURFPLAST
Development of different PVD coatings on previously treated surfaces using technologies such as: ion gun, low pressure plasma, atmospheric pressure plasma and microtexturing.
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Development of new biocompatible formulations for additive manufacturing in tissue engineering scaffold applications – BioScaff3D
New bio-compatible formulations are developed for additive manufacturing in scaffold applications to support bone growth and their internal structure is optimised to promote cell proliferation.
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Development of a Digital Product Passport integration system for the toy sector – AIPASSPORTGUARDNET
Implementing AIPASSPORTGUARDNET will position toy sector businesses in the leading edge of digitalisation and sustainability, offering safe and traceable products that comply with both modern consumer expectations and environmental regulation.
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OUTDOOR STE(A)M – OUTSTEAM
The OUTSTE(A)M project will develop a toolkit for ECEC and primary educators to teach sustainability in outdoor settings using a STE(A)M approach with the support of age-appropriate technology
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Integrated STEM Education with an Interactive Digital Library for Curious Kids – CURIKIDS
CURIKIDS fosters collaboration, creativity and innovative learning environments in the STEM field, contributing to the understanding of STEM concepts.
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Advanced robotic simulator for scenario development – RobVET
The objective is to equip students with the necessary skills to tackle real-world problems in robotized environments, fostering innovation in vocational training and increasing their employment opportunities.
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Lifelong Learning for Sustainability: From campus to daily life – LEAF
The project's objectives is to create a framework based on knowledge and awareness that encourages people to internalise sustainability issues and regulate their habits to contribute to climate change mitigation.
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L2D Learn to Discern
The Learn to Discern (L2D) project is a project co-funded by the Erasmus+ Programme whose main objective is to develop these media literacy skills in young workers through non-formal training material.
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Applicability of the use of chemical markers for the discrimination of black coloured plastics during the recycling of children’s products- TRACER
A research project in which chemicals, called markers, are used in the development of new plastic formulations. Simultaneously, a tailor-made vision system is being developed to detect and read the presence of these markers in the sorting plant and, consequently, to facilitate their sorting for the recycling of black plastics.
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