Area: Social Challenges
Design and optimisation of a integrated waste management system for toys and electric and electronic games – GESTIJOC
The main purpose of the project was to validate the possible management and final disposal alternatives in order to analyse their technical and economic viability and therefore to facilitate the toy sector in implementing the legal requirements derived from the recent transposition of European directives 200/95/EC and 2002/96/EC into Royal Decree 208/2005 on electrical and electronic equipment and their waste management. [...] View more
Financed
ACTIVE PLAY. Development of a system of interactive games based on the combination of physical exercise with advanced visualisation and communication technologies for the promotion of healthy life habits.
Active Play is an interactive game based on the combination of physical exercise with advanced visualisation and communication technologies for the promotion of healthy life habits. [...] View more
Financed
REPLAY. Gaming Technology Platform for Social Reintegration of Marginalised Young People
REPLAY intends to convey to young Europeans appropriate values for preventing antisocial behaviour by means of a video game. [...] View more
Financed
SOCIABLE-Motivating platform for elderly networking mental reinforcement and social interaction
SOCIABLE pondrá a prueba un enfoque radicalmente nuevo basado en las TIC para el refuerzo integrado de la actividad mental, así como para fomentar la interacción social en personas a las que les haya sido diagnosticada demencia leve. [...] View more
Financed