Immersive technologies as part of product development and training
In recent years, audiovisual technologies in the field of Virtual Reality have reached a significant level of maturity thanks to the reduction in hardware costs and the technological evolution there has been at the graphic representation level. This has led to a proliferation of a wide variety of VR helmets (head mounted displays) such as those from such manufacturers as: Oculus, Samsung, Sony or HTC, driven directly by the video game industry.
These visualisation technologies allow products to be displayed in real size (on a scale of 1:1), and you can interact with them; as a result, these features make applying VR a very interesting prospect.
The main advantage of this approach is that it allows companies to obtain a quick feedback, resulting in shorter iterations of product design and eliminating errors before the manufacturing processes get under way.
Applicability of virtual reality in production environments to improve the competitiveness of companies.
Standardisation of the use of immersive technology in the sector.
Transfer to the industry of technology as a marketing tool.
Programme: A line from the Regional Government of Valencia (GVA) to strengthen the capacity and activity of AIJU to develop excellence in R&D, disseminate the results of the research carried out and facilitate and promote the transfer of knowledge to companies in the Valencian Community.
- Start date: January 2018.
- Duration: 12 months
- Status: Completed
SECTORS OF APPLICATION:
- Health and quality of life.
- Industrial processes.
- Consumer goods.
- Name: César Carrión Rosillo
- Telephone: 96 555 44 75
- e-mail: firstname.lastname@example.org